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SCP - Containment Breach Revival

SCP - Containment Breach Revival

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Devlog

  • v0.0.5 Coming Soon?
    July 03, 2025 by ThatJamGuy
    1
    #progress
    Just a few days ago, I figured out my solution for the map generation. It's not TRUE procedural generation but rather layout based. I simply define a few layouts for it to choose from and it will rand... Continue reading
  • What to expect in v0.0.5
    May 06, 2025 by ThatJamGuy
    1
    #progress
    It's taking a long ass time to finish this update for a variety of reasons, mainly difficulty with the biggest addition coming to v0.0.5 and school getting in the way of things, so I thought I'd decre... Continue reading
  • v0.0.4 Released
    March 15, 2025 by ThatJamGuy
    1
    #update
    After a little bit I would like to present to you more content for the intro. We've got more world building, better decoration, and all that fun stuff! A few bugs were also fixed, some stuff were chan... Continue reading
  • v0.2.1 Patch Released
    March 06, 2025 by ThatJamGuy
    1
    #update
    v0.0.2 was not good. So what did I do? I tried to fix it. Did I do well? I sure hope so. Anyway, here's v0.2.1. Not only was the versioning restructured but the game itself has had a hefty amount of c... Continue reading
  • v0.0.2 Released
    March 03, 2025 by ThatJamGuy
    2
    #update
    It's finally here, only a month late. What does it add? Like 1/2 of the intro. The PA system, guard escorting, and D-9341 defiance events aren't in yet and will come next. The reason this one alone to... Continue reading
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