v0.0.2.2 Released!


SCP-106

After a good chunk of time from the last update, I finally released this new one! You might have a few questions, and here are a few general ones:

What's the big deal with v0.0.2.2?

Well, aside from various bug fixes, smaller additions and changes, v0.0.2.2 adds SCP-106. Or at least a somewhat working version. SCP-106 will spawn after 60 seconds, chase you with a crunchy bass-y music track and even speed up half-way through the chase. Eventually he gives up and sinks back into the ground before the cycle starts again.

Why is the SCP-106 spawn time so small?

Well this game kind of has nothing to do at the moment, so the time for SCP-106 to come in to chases you is very low, so you have something to do.

Does SCP-106 have any bugs?

Oh absolutely. One that currently exists is that when re-spawning, he will attempt to make is way to the location he de-spawned for whatever reason. His decals also sometimes incorrectly project upon surfaces. Other than that, he mostly works as intended and kills the player when within a certain radius.

Files

SCP Project Unity v0.0.2.2.zip 105 MB
75 days ago

Get SCP: Project Unity

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