1.0.3 - Patch Update
LΘCKDOWN » Devlog
A main menu UI overhaul complete with some bug fixes. I forgot to mark the build version in the engine as 1.0.3 (So it's still set as 1.0.2) but hopefully that doesn't matter.
Still a huge thanks to the 6 other Devs that rated my game and my friends and family that tried it out!

Patch Notes
- Added post processing to the main menu UI to give it a cool effect
- Added a chapter/act select screen when creating a new game
- Added a panoramic effect to the main menu for a really cool look (Stolen from SCP:CBR)
- Changed the main menu UI a bit to feel clean and less rushed
- Fixed a bug that allowed the player gain immortality when pausing while talking to Greg (Thanks Bucksplitter!)
- Fixed a few cases where the map needed to be closed off (again)
- Fixed a bug where dropped items could not be picked up again due to certain level triggers interfering with the interaction system
- Fixed a bug where Greg could become exceedingly aggressive and proceed whilst under certain conditions due to level triggers interfering with those systems
- Fixed a misplaced warehouse shelf allowing the player to get out of bounds (Thanks "Dr. Ayon" !)
Files
Lockdown.zip 206 MB
1 day ago
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LΘCKDOWN
A short horror experience
| Status | Released |
| Author | ThatJamGuy |
| Genre | Survival, Puzzle |
| Tags | 3D, Atmospheric, First-Person, Horror, No AI, Retro, Short, Singleplayer, Unity |
| Languages | English |
More posts
- 1.0.2 - Patch Update4 days ago
- 1.0.1 - Post-Release Patch5 days ago


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